Background: The integration of advanced technology into athletic training
regimens represents a frontier in sports science. Virtual reality (VR),
offering immersive, controlled, and reproducible environments, presents a
paradigm shift for cognitive and skill-based athletic training. While its potential
is widely acknowledged, rigorous empirical evidence quantifying its efficacy in
enhancing specific, measurable basketball skills against traditional methods
remains limited and often inconclusive, necessitating further controlled
investigation.
Objective: This study aimed to quantitatively evaluate the impact of a
structured, supplemental VR basketball training module on the shooting accuracy
and defensive reaction time of amateur basketball players, comparing its
efficacy to a regimen of traditional practice alone.
Methods: A randomized controlled trial was conducted with a cohort of 40
amateur athletes. Participants were assigned to either an experimental group
(EG, n=20) that underwent a standardized 6-week VR training regimen using the
STRIVR platform alongside their normal practice, or a control group (CG, n=20)
that continued with standard, on-court practice only. Pre- and
post-intervention assessments objectively measured free-throw percentage (FT%),
three-point shooting percentage (3P%), and reaction time in a lateral defensive
slide drill using infrared timing gates.
Findings: A mixed-design analysis of variance (ANOVA) revealed a
statistically significant interaction between group and time for all primary
outcome measures. The EG demonstrated significantly greater improvement in FT%
(EG: +18.2%, CG: +5.1%, p < 0.001), 3P% (EG: +15.7%, CG: +4.3%, p <
0.001), and a greater reduction in defensive reaction time (EG: -0.21s, CG:
-0.07s, p = 0.02) compared to the CG.
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